A good experience is often hard to define in concrete words and its value and impact can be difficult. In the most direct terms, good experiences are exemplified by how they can shape events and interactions we share with people, things, places, services, rules, and anything else we encounter in the world round us.
There is, therefore, an unlimited potential of designing for human-centred experiences. From physical to digital, and anywhere in between, the mindset of putting people first can help to create unforgettable experiences with positive impact and create the future we wish to see.
In our third talk of the quarterly series presented by SEGD (Society for Experiential Graphic Design) Singapore Chapter, we discuss what good experiences actually entail and whether anyone can learn how to design for good. Join us in this inspiring conversation with design practices from Singapore and Indonesia as we discover how they design good experiences through their diverse projects and approaches.